Steal From The Rich! Speed Guide: How to Gain Speed and What It Does
How Speed is gained in Steal From The Rich!, what it affects — escapes, crate hauling, richer areas — and why exact Speed thresholds stay unconfirmed. A Speed stat reference, not a training route.
Quick answer
You gain Speed by training on your treadmill. The official How to Play sequence says 'Train on the treadmill to gain Speed', and the stat sits at the center of the game's loop: '⬆️ Upgrade your treadmill and base', '⚡ Train on the treadmill to gain Speed', '✨ Reach richer areas and discover greater treasures!'.
- In the HUD, your current Speed displays as a shoe-icon stat next to your cash.
- Guide coverage treats Speed as the stat behind escaping with stolen crates and progressing toward richer zones.
How Speed is gained
Treadmill training is the confirmed way to gain Speed. The wiki FAQ answers 'How do I train Speed?' with 'Use your treadmill and watch the Speed increase shown in your session', and observed rates from gameplay captured 25 Sep 2026 put concrete numbers on it:
Checklist
- Train on your treadmill
The official How to Play sequence names it directly: 'Train on the treadmill to gain Speed'.
- Steps: observed +15 per step
Running on your treadmill gave +15 Speed per step in gameplay captured 25 Sep 2026; independent guides also report the treadmill 'grants +15/step Speed'.
- Runs: observed +25 per run
The same recorded session showed +25 Speed per run. Treat these rates as observations from that play, not guaranteed constants — check the numbers shown in your own session.
- Sessions add up
A recorded treadmill session produced 'almost 3 and a half thousand extra speed' for the player filming.
One caution on recorded numbers: some session footage comes from a temporary 'admin abuse' event with admin treadmill access and slow mode enabled, so Speed numbers from that session may not reflect normal play.
Treadmill upgrades, Speed offers, and trails
Training is not the only Speed system. The treadmill's upgrade track, the shop, and the Trail Shop all advertise more — with one important caveat.
Tips
Treadmill upgrades stack on top of training
A high-level player's treadmill sign read 'Upgrade Treadmill (Level 74, Boost x29)', showing the upgrade track carries a Boost multiplier. Read the next level, confirm the purchase, and compare progress before spending more.
One recorded upgrade jump
A recorded treadmill upgrade added 'just about 13,000 extra speed' for the player filming. Exact per-level upgrade costs and how the Boost multiplier scales are not documented.
Shop Speed offer
The shop panel contains a paid 'x2 Speed ONLY 2 ⚡' offer. What it actually changes is not confirmed.
Trail Shop Speed multipliers
Trail Shop cards list Speed multipliers. Read the multipliers, separate cash from Robux offers, and check the current terms before buying.
Trail effect is unconfirmed
A recorded player bought a 'two times speed' trail and reported no change ('Oh, I'm still just as slow. Yeah, that didn't do anything.'), so whether Speed trails deliver their advertised multiplier is not established.
What Speed affects
Speed touches both movement and progression. Treadmill training raises Speed 'so you can outrun enemies and carry crates out of wealthy areas', and earning advice tells you to 'Target the wealthiest area your Speed can handle' — making Speed the practical limiter on which areas are worth attempting. The loop description connects the two directly: 'higher Speed opens richer zones, and richer zones hide more valuable crates to steal'. In practice, failure feeds back into training: when you repeatedly fail the same return, the prescribed fix is to 'Train more, then test that same journey again'. Recorded gameplay shows the stakes of falling short — the player is caught mid-chase ('How did he catch up to me, dude? Yeah, we're dead.') and, at a later area boundary, concludes 'we're just not quite fast enough'.
Speed thresholds: display numbers, not gates
Steal targets can show a 'recommended' Speed value: a recorded session showed one target at 'recommended 900 speed' while the player held 13,000 Speed, and a later area displaying 'recommended 170,000 speed'. Treat these as display numbers, not entry gates — that player failed the 900-recommended target while holding 13,000 Speed and concluded the number 'makes no sense'. No exact numeric Speed threshold is confirmed for any area or target: published guidance tells you to 'Check any area requirement in your own session', notes that struggling with a return 'calls for a look at Speed training' but 'Neither problem needs a guessed numerical requirement', and lists 'Exact zone thresholds' and 'Zone thresholds and names' among the game's unknowns. The official description links treadmill Speed to reaching richer areas without publishing any number.
Related Guides
Speed Training: How to Increase Speed
Learn every verified way to increase Speed, from treadmill sessions to the habits that keep your gains moving.
Treadmill Guide: Training, Upgrades, and Speed
Understand how treadmill training works, when to upgrade it, and what each session actually adds to your Speed.
Area Progression: How Unlocking Richer Areas Works
Know exactly what gates richer areas, why Speed matters, and when moving on becomes worth the grind.