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Steal From The Rich! Treadmill Guide: Training, Upgrades, and Speed

How the Steal From The Rich! treadmill works: how to start a training session, observed Speed gains, upgrade effects at a glance, and why Speed matters for escapes.

Quick answer

Step onto your treadmill and run — training on it raises the Speed stat, shown as a shoe-icon stat next to your cash. Upgrading the treadmill at your training area increases how much each session adds.

  • Observed training rates: +15 Speed per step and +25 per completed run (captured gameplay, 25 September 2026).
  • Treadmill upgrades are level-based with a boost multiplier and are bought at your training area.
  • The treadmill sits inside the official core loop: income from loot funds base and treadmill upgrades, higher Speed opens richer zones, and richer zones hide more valuable crates to steal.

How to use the treadmill

Roadmap

  1. 1

    Get on the treadmill

    Start a training session

    • Walk onto your treadmill — captured gameplay shows the interaction simply as going on it to train. No specific prompt or key is documented, so look for the treadmill at your base and step on.
  2. 2

    Run on it

    Earn Speed from steps and completed runs

    • Keep running: +15 Speed per step and +25 per completed run were observed on 25 September 2026.
    • Treat these as observed rates, not permanent values — recheck what a step and a run grant in-game after updates.
  3. 3

    Check the session result

    Confirm the Speed you gained

    • Watch the Speed increase shown in your session; your total Speed displays as a shoe-icon stat next to your cash.
  4. 4

    Gauge the output scale

    Know what a session can add

    • In one captured session, a single training stop added almost 3,500 extra Speed to the player's total.
  5. 5

    Compare offers before spending

    Avoid impulse purchases

    • Read the current treadmill and trail offers before spending on an upgrade.
    • Note that the paid "x2 Speed ONLY 2 ⚡" offer in the shop panel is a separate Speed purchase, not a treadmill upgrade.

What the Speed stat does

Speed is the stat the treadmill exists to raise, and it displays as a shoe-icon stat next to your cash. Its gameplay value is escape and reach: training raises Speed so you can outrun enemies and carry crates out of wealthy areas, and the practical advice is blunt — escape Speed is everything, so train the treadmill before pushing deeper. Raising Speed is also how the progression loop continues toward richer zones.

A useful pattern for crate runs: if a route is difficult, use the treadmill before another attempt at the same target. Keeping the destination unchanged helps you judge the effect of your preparation, while switching to a farther area at the same time gives you a different journey and makes that comparison harder.

Treadmill upgrades at a glance

Tips

The treadmill is upgradeable

The official How to Play tells players to "Upgrade your treadmill and base", and captured gameplay confirms you can upgrade your treadmill.

Levels with a boost multiplier

A sign at a high-level player's treadmill read "Upgrade Treadmill (Level 74, Boost x29)" on 25 September 2026 — confirming that levels and a boost multiplier exist, though that single sign is not a full level ladder.

How the purchase works

Check treadmill upgrades at your training area: read the next level, confirm the purchase, and compare your progress before spending more.

What upgrading does

Upgrading increases training output and changes the treadmill's appearance. One captured session right after an upgrade added just about 13,000 extra Speed, versus about 3,500 from a session earlier in the same video before the upgrade.

Per-level upgrade costs and a maximum treadmill level are not documented, so judge each purchase by the price the game shows for the next level rather than any fixed table.

While you're training

One expectation to set during a session: in observed gameplay, you can't see how much money you're making while you're on the treadmill. That observation comes from a captured session, recorded just after the player upgraded their treadmill, so treat it as observed behavior from play rather than a documented UI rule. What a treadmill session adds is Speed — don't rely on it as a place to watch earnings.